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Answers from Konami Goto page 1, 2, 3 Next |
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Yeah, I was wondering what it even meant. Are they trying to say the way Suikoden III was designed and created results in a game which can only work with NTSC? That doesn't make sense as NTSC and PAL deals with screen resolution and frame rate. It would have been better had they just gone with what I believe was the reason for Suikoden III not making it into PAL regions: sales projections and the cost of translating the script into multiple languages didn't make it look that appealing. I totally agree with Konami's response about the gender of the Tenkai. There's no reason why the Tenkai can't be female but if it's in the best interests of the story for another male Tenkai, I don't have any problems with it. I just want a good Suikoden game, male or female Tenkai.
Translation: We have absolutely no idea, nor do we really care. Next!
Translation: Hmmm, we've been thinking about this and we may, indeed, do so. But, it will only be for Japan! _________________ "You make me smash the clock and feel, I'd rather die behind the wheel. Time was never on my side, So on I wait my whole lifetime." |
Posted: Wed Mar 25, 2009 5:48 pm Post subject: Re: Answers from Konami | |
Well, those answers were pretty much an exercise in nothingness. Why would Konami ask for questions from the fans, if they didn't intend to answer anything? They could have thrown Suikoden fans a few nuggets of information....would it have killed them to throw some more light on the Mazus/Crowley question, for example?
This goes to show what happens when one person (such as Murayama) isn't in charge, and things are decided by a team of sales and marketing people. |
Posted: Wed Mar 25, 2009 6:56 pm Post subject: | |
hahaha! I so agree with Vex's comment on #6
I read their answer for it and practically immediately went "Omg....did they just **** all the past Suikoden games??" but yeah....=/ why do they not touch the other Q's...or say why they didn't answer them...I wonder... _________________ |
Posted: Wed Mar 25, 2009 7:29 pm Post subject: | |
I, being a cynic, think it is quite obvious why they would ask for questions they have no intention of directly answering. It's a show for public relations. It says that they reached out to the fans of the series. And if we snap back at them for not answering our questions like normal people instead of a company, this makes it easier to say in the future, "We reached out once, but fans reacted poorly. We shouldn't do it again," should they want justification to ignore us. It is all positioning, really. _________________ |
Posted: Wed Mar 25, 2009 7:48 pm Post subject: | |
I'm of the same opinion as everyone else. I'm sick of all the maneuvering and indecisiveness. Konami either needs to decide what they're going to do with the series and stick with it or drop it entirely. I absolutely adore the series, I won't deny that, and I've even enjoyed Tierkreis despite its numerous blunders, but the way Konami is treating the series and its fans, I can't put up with this much longer. I'm a very picky gamer (especially with RPGs) and Suikoden has had the most potential to create what I would consider a perfect game, but now the series is going in an entirely wrong direction. It's sad that I feel like myself or other fans could probably create a much better game with the same resources. _________________ |
Posted: Wed Mar 25, 2009 8:22 pm Post subject: | |
Yeah, at this point I'm quite convinced that the fans (especially those here or Suikosource) know more about the Suikoden series as a whole than Konami, especially their development team! |
Posted: Wed Mar 25, 2009 8:43 pm Post subject: Re: Answers from Konami | |
Vextor, if Konami solicits questions from you in the future, I think you'd be completely justified in refusing to deal with them. A bunch of non-answers like these are a waste of everyone's time. |
Posted: Wed Mar 25, 2009 9:47 pm Post subject: | |
I think that the questions that they really wanna hear is concerning "what do YOU as Suikoden fanatics want in the future installments?" like for example a better storyline and such?
Looking at the answers provided by them concerning Crowley, Mazus, and all the Suikoden insights, they do not provide a direct answer. Instead, an indirect one liner or an answer that proves that they as developers even have a lack of knowledge or no reason for putting Jeane or Viki in the game in every series. Why do they seem to be pretty enthusiastic when we proposed the installment of Suikoden I and II again in lets say HD and such? Because they see that "okay, so this is what the fans WANT I'll take this up as a high consideration" My point is, as I have been saying, is that as this is part of their market research process, they only care about what the fans WANT not the insight into the Suikoden games that we particularly asked. And in my biased opinion, they too, are probably a bit disappointed as the questions we raised are not giving them an idea of what to do for future installments. All in all, we can't just criticize Konami as a whole, instead I think that we should actually help them create a better installment? But of course, they are the ones that should make the game and we as fans provide the critics and feedback they need to hear concerning the game/s made. |
Posted: Wed Mar 25, 2009 11:23 pm Post subject: Re: | |
[quote="Flamo Bringer":2o7ycutz]All in all, we can't just criticize Konami as a whole, instead I think that we should actually help them create a better installment? |
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