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Axiose

Altruistic Apparitions


Joined: 24 May 2004
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PostPosted: Tue Nov 13, 2007 4:09 am    Post subject: Reply with quote Add User to Ignore List

If you so wish.
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Aurelien

20.01.08


Joined: 06 Jun 2004
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PostPosted: Tue Nov 13, 2007 4:42 am    Post subject: Reply with quote Add User to Ignore List

Chiepoo wrote:
Yes - for a Treasure Hunter unit to work, for example, they need to be attatched to a unit in order to receieve the potch bonus.

Okay sorry if I'm rather confused, but I need a clarification on Treasure Hunter. It is said that Treasure Hunter doubles the money from a defensive battle. Obviously that means that the battle must be won by the defending nation. But would the unit attached by this Treasure Hunter have to also win their Round battle to get the bonus?

Regarding Bujutsu Teacher. For example:
Round 1: Unit A + Bujutsu Teacher -> WON (Bonus +50 REXP)
Round 2: Unit B -> LOST
Round 3: Unit C -> WON

Would Unit B and C still receive bonus +25 REXP just because Unit A won? And what about if there is no Round 3 action if Unit B won instead of lost, would Unit C still receive bonus +25 REXP?

Oh one last thing about research. Would the 3 people for research gain any REXP at all? And would they need to be equipped with any soldiers at all?
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Vextor




Joined: 09 Mar 2004
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PostPosted: Tue Nov 13, 2007 12:50 pm    Post subject: Reply with quote Add User to Ignore List

By default, research will not net any REXP, and no need for soldiers. As I said earlier, all that is needed are up to three members, PP, and potch. Nothing else.
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Axiose

Altruistic Apparitions


Joined: 24 May 2004
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PostPosted: Tue Nov 13, 2007 2:37 pm    Post subject: Reply with quote Add User to Ignore List

Yes, the unit the Treasure Hunter was attatched to would need to win, and the defensive battle would also need to be won.

Quote:
Would Unit B and C still receive bonus +25 REXP just because Unit A won?


Yes

Quote:
And what about if there is no Round 3 action if Unit B won instead of lost, would Unit C still receive bonus +25 REXP?


No - they'd need to see battle.
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Kanaria, Most Intelligent Rozen Maiden


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PostPosted: Tue Nov 13, 2007 3:45 pm    Post subject: Reply with quote Add User to Ignore List

research won't net anything but knowledge correct? Weird question but like could anyone research an item and just find out how to get that item through an exploration or other means or would they be able to also find an item during their research? I'm assuming not unless I'm told otherwise ^^
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Vextor




Joined: 09 Mar 2004
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PostPosted: Tue Nov 13, 2007 3:47 pm    Post subject: Reply with quote Add User to Ignore List

You'll have to try to know.
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Amyral

Windriders


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PostPosted: Tue Nov 13, 2007 6:23 pm    Post subject: Reply with quote Add User to Ignore List

Are research results going to be posted up like exploration results, or are they going to be kept within the nations?
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Vextor




Joined: 09 Mar 2004
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PostPosted: Tue Nov 13, 2007 6:50 pm    Post subject: Reply with quote Add User to Ignore List

Research results will only be known to the nation that's conducting the research. It's up to them whether they reveal the results to other nations.
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Bub

Sons of Thunder


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PostPosted: Tue Nov 13, 2007 6:54 pm    Post subject: Reply with quote Add User to Ignore List

Sorry if this has been brought up, but through a quick glance, I didn't see it get mentioned.

For the research option, would two nations (or even more) be able to join together to conduct the research question they are asking? For instance, two nations conducting the same question, splitting the potch needed to spend on the research as well as the units.

Would this be a possibility?
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Decado

Desert Elite


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PostPosted: Wed Nov 14, 2007 5:50 am    Post subject: Reply with quote Add User to Ignore List

Quote:
Doctors and nurses that follow armies into battle in order to help and heal the wounded and dying. Useless as a battle unit but when used in support they will cure 20% of the unit's fallen forces provided the unit survives the battle.

Just to confirm, the medic only heals 20% of the soldiers killed in that round? So if I had 500 soldiers killed in Round 1 but had a medic unit attached I would recover 100 soldiers?
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Sage

The Invincible Weeds


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PostPosted: Wed Nov 14, 2007 9:35 am    Post subject: Reply with quote Add User to Ignore List

This is how medics work, using my own awesome example. Yes, it is 20%.

Sage wrote:
Turn 1
Sage (Pessimists) + Medics: 10000 - 4000 = 6000 (Note they have to win)
Little Kid (Optimist): 1 - 1 = 0

Medics revive 800 soldiers (20% of 4000 = 800)
Medics are tired and go home (they're done)

Turn 2
Sage (Pessimists) has 6800 soldiers.

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Timbo

The Wandering Prophets


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PostPosted: Thu Nov 15, 2007 11:34 am    Post subject: Reply with quote Add User to Ignore List

Can support regiments be used more than once per battle? I am assuming no, but I just wanted to confirm this, as it hasn't been said.
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iscalio




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PostPosted: Thu Nov 15, 2007 1:21 pm    Post subject: Reply with quote Add User to Ignore List

We already had support regiments before (ninja, dragon knights, mantor riders etc.), and all of them are only usable once per battle.
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Aurelien

20.01.08


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PostPosted: Fri Nov 16, 2007 6:10 am    Post subject: Reply with quote Add User to Ignore List

More questions.

1. Joint Exercise. Will there be permanent casualties?
2. Joint Exercise. Is this a full battle (3 turns) or just 1 turn-battle?
3. Can support units be used in non-battle situations (exploration, raid, counter-insurgency)? Considering that we only need to win 2 rounds while there are spots for 3 members, it is possible to be successful while having a support unit in the roster for those actions.

Thanks.
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Onimaru

Perverted Old Men


Joined: 09 May 2007
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PostPosted: Fri Nov 16, 2007 7:06 pm    Post subject: Reply with quote Add User to Ignore List

For the joint exercises, is it just a one round combat situation, only 3 vs 3, or will there be up to three rounds depending on how many members participate? If there can be multiple rounds, would a participating regiment who wins multiple rounds be able to pull multiple 25 reg xp per victory as per regular battles (with the decreased reg xp of course)?
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