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Suikoden V Review

 
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Egan




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PostPosted: Tue Oct 03, 2006 11:17 am    Post subject: Suikoden V Review Reply with quote Add User to Ignore List

Hey!

After playing for 78 hours, I finished SV a few hours back. As you can probably guess, I'm SV crazy at the moment. =)

Would you guys mind rating my review? I'd like to know what you think of it. I haven't properly checked it yet, I'm too lazy.

Thanks in advance!

Review

Gameplay: 8.5/10
Back on form! Apart from a few minor problems, the gameplay in SV is excellent.

With regards to the battle system, SV simply expands on what SI and SII did - Not that that's a bad thing. No longer do you only have the option of using the basic formation of old, you can now use various formations, meaning you can make a party with any six characters work. Simple as it may seem, the option of changing the battle formations makes battles much more fun.

Speaking of battles, the now famous Suikoden war battles make a return. This time around they're in real time and are much more frantic, leading to both good and bad points. They follow a basic rock-paper-scissors principle, certain units giving and taking more damage depending on who attacks who. Sadly, they aren't all that well designed, sometimes leading to mass slaughter due to having to control too many units in too many postions at once.

I suppose the dual battle system is also worth a mention, although it doesn't get used very often during SV. I won't bother going into details since the dual battle system hasn't changed much since SI, using the same same sort of rock-paper-scissors principle that the new war battle uses. The only thing worth noting to Suiko vets is that you have to give your command straight away now, which makes the duals more interesting. Oh yeah, and the dual battle graphics look great.

Moving away from the battles, something SV improved on over its prequels is the character recruitment. It all seemed a bit too easy in past Suikoden games, most SoD would join you as soon as you asked. This time around, Konami make you work damn hard...no longer do most SoDs willingly join and risk their lives unless you put some serious effort into recruiting them.

The only thing that lets the gameplay down is the encounter rate...well, that and usual low difficulty level of Suikoden games. The encounter rate REALLLY annoyed me at times, like the time when I got lost in a dungeon and kept getting into random battles every few steps when all I wanted to do was explore. Konami really should've fixed the high encounter rate after SIV, I can't understand for the life me why they made it so high, it's not like they needed the high encounter rate to add extra length to SV!


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Story: 9.5/10
Without a doubt, the strongest point of SV.

You get slowly introduced to Falena and the main characters, something most fans seem to moan about, but don't worry, the story is absolutely amazing once it gets going. If you want some sour to go with the sweet, the story does lose some of its momentum near the end; it starts to get a little on the dull and predictable side.

I mentioned that most of the SoD require more work to recruit when talking about the gameplay, and I'm happy to say that the SoD imporovments don't stop with them simply being harder to recruit. Nearly all of the SoDs have strong connections to the plot and other main characters, plus they all have their own unique and understandable reasons for getting involved in the war. If you're anything like me, you'll be straight on Suikosource for more information about certain characters after you complete SV.

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Soundtrack: 10/10
Never before have I heard a more fitting and beautiful video game soundtrack. I want it! Someone buy it me, I'm too cheap!

Some video game soundtracks seem to fit in with the game without having any truly memorable tracks, others have some excellent tracks that don't quite work with the game, SV gets it just right and as near to perfect as a video game soundtrack can be.

As for my recommendations, you should check out these tracks:

A Sad Wish
Determination ~Tragic Battle~
Overcoming the Grief
Scar of Destruction


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Graphics: 8/10
Perfect for people who enjoyed playing older RPGs...not that the graphics are bad, far from it!

If you're the sort of person who only cares for flashy graphics, don't get SV, please. I can't believe how some people actually dislike SV simply because it doesn't have KH2 graphics...I mean, why even play RPGs if you can't put story and gameplay first? It's beyond me. The graphics aren't even that bad, the facial animations are excellent, the only problem being that there aren't all that many cut-scenes to view them with.

Now, there is one bad point relating to the graphical side of things; the camera. You can't change the angle, all you can do is zoom in and out. I suppose it's pretty bad for a game not to have a fully rotatable camera, especially when you consider that SIV, the prequel of SV, let you rotate the camera. Still, the fixed camera angle doesn't really cause any problems, I can't recall getting annoyed with the camera during my first 78 hour SV experience.


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Length: 9/10
7.4 inches...oh, the game? It's very long.

78 hours, the time it took me to complete SV on my first playthrough. I missed 9 SoD, I didn't mess around with the mini-games...you get what I'm trying to say.

In my opinion, you should play SV without a guide on your first playthrough. You probably won't get all 108 of the SoD, you'll also no doubt waste lots of time trying to figure out how to get them to join you, so why bother you ask? Well, it gives you a reason to replay it straight away, plus you get see an ending worth missing out on getting all 108 SoD.

Oh, and SV has (as far as I know) five different endings. I'm happy enough with the ending I got with 99/108 stars, let alone the best ending!


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Overall: 9.5
The best Suikoden? Depending on how highly you rate SII, yes.

Don't let SIV fool you into thinking the Suikoden series is over, that couldn't be much further from the truth. Hell, maybe SIV was a blessing in disguise, who knows how good SV would've been if not for fans hating SIV so much!

Minor problems aside, SV was well worth the wait. It'll be truly sad if this gem of a game isn't played by every true RPG fan out there. If you can look beyond the graphical side of things, you will see one of the greatest games ever made.
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jjrrs




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PostPosted: Wed Oct 04, 2006 2:38 am    Post subject: Reply with quote Add User to Ignore List

Don't want to be mean but is this a review you are doing on the PAL version of the game for a Euro site somewhere or for someone who still haven't played the game to read? If so then I guess someone who can do a good job of "rating a review" should help you out, I don't see anything wrong with it. But if not I find it a bit offensive that it is written so casually after the game and so many reviews have already been out for so long. Like I said though, if you are trying to use this review to promote the PAL version of the game somewhere, it looks fine, go for it and more power to you.
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Egan




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PostPosted: Wed Oct 04, 2006 4:17 am    Post subject: Reply with quote Add User to Ignore List

Yup, I'm from the UK.

There aren't many places to post a review of SV, not that many people seem interested in SV. I didn't mean to come across as stupid and slow to people from the US who have had the game for...something like 5 months now?

I didn't really post it for people who haven't played it, although it would be nice if someone bought the game because of my review. Really, it's just something I did on the spur of the moment due to how much I enjoyed SV.
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Lord Rengo

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PostPosted: Wed Oct 04, 2006 4:19 pm    Post subject: Reply with quote Add User to Ignore List

Ferid Egan wrote:
The only thing that lets the gameplay down is the encounter rate...well, that and usual low difficulty level of Suikoden games. The encounter rate REALLLY annoyed me at times, like the time when I got lost in a dungeon and kept getting into random battles every few steps when all I wanted to do was explore. Konami really should've fixed the high encounter rate after SIV, I can't understand for the life me why they made it so high, it's not like they needed the high encounter rate to add extra length to SV!


The encounter rate definately needs work. However, some dungeons have some pretty annoying enemies, such as Doraat. Of course, this could have been because I always brought at least 2 mages with me.

Ferid Egan wrote:
You get slowly introduced to Falena and the main characters, something most fans seem to moan about, but don't worry, the story is absolutely amazing once it gets going. If you want some sour to go with the sweet, the story does lose some of its momentum near the end; it starts to get a little on the dull and predictable side.


*Spoilers* When I retook Sol Falena, I was thinking, "please let this be the end." Then of course he had to run off to a Sindar ruin just so we could fight the Sun Rune. It just dragged on too long. Taking Sol Falena and the story ending there would have been good.

Ferid Egan wrote:
As for my recommendations, you should check out these tracks:

A Sad Wish
Determination ~Tragic Battle~
Overcoming the Grief
Scar of Destruction


There are 148 tracks on the soundtrack. If there's only four you can recommend, I don't know how it gets a 10. Personally, I'd recommend buying the entire soundtrack. I did and I enjoy it. There are only two tracks I hate... and if the soundtrack suddenly stopped working and the only two tracks that played were those two songs, I'd enjoy burning it.

One's True Character
The Great Artists (Haud Village theme GAH!)

Oh yeah, the songs you recommended are pretty good.

Ferid Egan wrote:
If you're the sort of person who only cares for flashy graphics, don't get SV, please. I can't believe how some people actually dislike SV simply because it doesn't have KH2 graphics...I mean, why even play RPGs if you can't put story and gameplay first? It's beyond me. The graphics aren't even that bad, the facial animations are excellent, the only problem being that there aren't all that many cut-scenes to view them with.


Well, I don't think it's the graphics they are complaining about. They might say it "doesn't look good enough" but I can't really blame them. Look at the main character. What the hell is he wearing? If you've never played the Suikoden series, and you had a choice between Kingdom Hearts II and Suikoden V, you'd probably choose Kingdom Hearts II.

Ferid Egan wrote:
78 hours, the time it took me to complete SV on my first playthrough. I missed 9 SoD, I didn't mess around with the mini-games...you get what I'm trying to say.


Like I said in response to the story, it kept dragging along. It took me about 70-72 hours to finish it. I used a guide to collect all of the Stars. I didn't have the time to waste 140 hours on one game. I love the game, but it's far too long to replay right after finishing.

Ferid Egan wrote:
Overall: 9.5


Averaging your previous 5 scores, it comes out to 9. It seems like you just pulled this number out of nowhere. I do think, however, that your length topic can be merged into something else. You don't need to score it in it's own topic. Have it part of another. Maybe story or something else.

Since you want your review rated... I'll give it a 7/10.

Spelling errors is one problem. Not too many of them, but still noticeable. Also, I don't think you even mentioned the whole game title. You referred to it as SV and other games as SI and SII. You never said Suikoden. If you were writing a review, it would be important not to shorten the title of the game, especially at the beginning. I already mentioned the length topic. And further on the overall score. Overall, you shouldn't just pull the number from nowhere, as I already said. An average seems like it would do good. Even a weighted average would be fine, but in that situation Gameplay, which you gave an 8.5 should be weighted higher than quite a few other categories. Since you just made it from a "spur of the moment" type thing, these problems aren't really a big deal.
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