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A New Feature for Non-Combat Purposes (Develop your region!)
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Vextor




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PostPosted: Mon Apr 10, 2006 8:43 am    Post subject: A New Feature for Non-Combat Purposes (Develop your region!) Reply with quote Add User to Ignore List

Some may have already noticed that I added some new fields within the profile section.

This field reads "Action for this phase"

What this means is, for each phase, you can perform a certain function to improve one region within the world by investing your money into a certain region stat.

The list of what you can do is--

Direct the cultivation of land

This means you'll be directing citizens and soldiers of your own to cultivate the land and increase the region's "Agriculture" stat. Higher rate in agriculture means your region will be able to sustain a larger population, and will lead to higher recruitment of soldiers.

Dispense money and provisions to the citizens
This means you will give money and food away to your citizens to appease them. This act will improve the region's "Happiness" stat. A happy populace would be more willing to help you in various situations. An extremely unhappy populace can do some surprising things.

Invest in advancing technology

This means you will invest in engineers, inventors, and artisans to improve the region's technological prowess. This action will improve the region's "Technology" stat. Advancement in technology will make various advanced features available, such as advanced naval vessels and regiment types. A region with high technology may also increase the threshold of their region stats.

Promote measures for better education
This means you will take your time to educate your citizen by building schools and paying teachers. This action will improve the region's "Ethics" stat. A region with high ethics will attract immigrants and boost the population, while a region with low ethics may attract bandits and other nasties.

Boost security within the region
This means you will beef up regional guards, build up defenses, and make sure everyone within the region is protected. This action will improve the region's "Security" stat. A region with high security will gain a bonus when defending against an invasion.

Provide a better environment for commerce
This means you will actively work to promote commerce within your region. This action will improve the region's "Trade" stat. A region with high "Trade" will gain more potch each phase.

Now, to choose which region to invest your time and money in, all you have to do is type in your preferred region within the "Location" portion of your profile. I know a lot of you use this field for other purposes, but to take advantage of this new feature, you'll have to make sure to have the correct spelling of the region in question within that field (including capitalization). Otherwise, the script will not count your selection.

You must also choose to spend a certain number of potch for yout efforts. You can spend up to 100000 potch per phase, and the more money you spend, the greater effect you will have. Basically, if you spend 40000 potch, you will increase the region stats in question by 1 point, while you will gain 2 points if you spend 70000 potch, and 3 points if you spend 100000 potch. Your individual stats will not affect this at all.

At the end of each phase, a script will be run to enact all the choices made by everybody and increase region stats appropriately. Potch will be subtracted at this time, and you may end up in debt if you don't make sure you have enough potch at the end of the phase.

Now, one thing to note is that you will be able to increase region stats for regions that don't belong to your own nation. This means you can help out allies or any other nation you please. Mercenaries can be hired for purposes other than battle if you wish. Even people who are participating in battles will be able to do this.

That's all for now. I hope this works!

PS: Oh yes, this feature is effective now. That means, you can start investing in your regions for phase 9.

PPS: Oh yes, and I obviously re-named the names of each region stat. I also managed to learn how to make redio buttoms work, so that you can actually see what tactic you chose, along with which investment action you have selected.
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Daniel Blackhand

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PostPosted: Mon Apr 10, 2006 9:02 am    Post subject: Reply with quote Add User to Ignore List

My only question is how do you choose the region in which you will try to improve. Does it give you the choices after you submit what you want to do or what?
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Vextor




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PostPosted: Mon Apr 10, 2006 9:07 am    Post subject: Reply with quote Add User to Ignore List

Sars wrote:
Now, to choose which region to invest your time and money in, all you have to do is type in your preferred region within the "Location" portion of your profile. I know a lot of you use this field for other purposes, but to take advantage of this new feature, you'll have to make sure to have the correct spelling of the region in question within that field (including capitalization). Otherwise, the script will not count your selection.


That means, you type the region name into where it says, "squeezing fresh pineapple juice" in your case.
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Daniel Blackhand

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PostPosted: Mon Apr 10, 2006 9:20 am    Post subject: Reply with quote Add User to Ignore List

Sorry about that, I just woke up and totally missed that. This is an awesome new feature by the way.
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Vextor




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PostPosted: Mon Apr 10, 2006 9:58 am    Post subject: Reply with quote Add User to Ignore List

Oh yes, one important thing I forgot to mention is that stats will go down pretty sharply if a war is waged from or waged on a region. This is because an attacked region will end up with a lot of destroyed farmland, unhappy citizens, weakened infrastructure, etc.
Even regions that launch attacks will suffere because seeing their sons and daughters march to war will decrease happiness of the masses, affect ethics, and commerce.

This basically means that waging war will become a lot more expensive. The panalties as a result of war will not be implemented for phase 9 though, it will start from phase 10.
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Eden

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PostPosted: Mon Apr 10, 2006 10:09 am    Post subject: Reply with quote Add User to Ignore List

Do you mean the stats for happiness and the other things will decrease or the stats of the one who invested his money?
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Sage

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PostPosted: Mon Apr 10, 2006 10:16 am    Post subject: Reply with quote Add User to Ignore List

The stats of a region.
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Eden

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PostPosted: Mon Apr 10, 2006 10:22 am    Post subject: Reply with quote Add User to Ignore List

And investing potch is to work against this decrease, isn't it?
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Exile

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PostPosted: Mon Apr 10, 2006 10:29 am    Post subject: Reply with quote Add User to Ignore List

Yes or to increase a completely different region if you so choose.
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Sage

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PostPosted: Mon Apr 10, 2006 10:29 am    Post subject: Reply with quote Add User to Ignore List

That's one purpose I guess. However, you could also look at it from the perspective of just wanting to improve your nation and that war is the negative as opposed to this being just a countermeasure.
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Vextor




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PostPosted: Mon Apr 10, 2006 10:30 am    Post subject: Reply with quote Add User to Ignore List

It depends. Some nations may decide to let battle-intense front-line regions turn into a barren inhospitable landscape, while investing their potch into regions far from the frontline.
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Eden

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PostPosted: Mon Apr 10, 2006 10:33 am    Post subject: Reply with quote Add User to Ignore List

Yes, that would be great, but therefore our enemies overrun us, it's good to know my earned potch have a real purpose for my nation.
What exactly is the reason for getting more citicens in a city by increasing the whatsoever? Isn't all this for war? Sorry, I would ask my nation members, but I am the only one around at this time.
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Hawk Thanatos

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PostPosted: Mon Apr 10, 2006 10:33 am    Post subject: Reply with quote Add User to Ignore List

Sars wrote:
Higher rate in agriculture means your region will be able to sustain a larger population, and will lead to higher recruitment of soldiers.

What benefits does a larger population bring, and what do you mean by a higher recruitment of soldiers?

Sars wrote:
Advancement in technology will make various advanced features available, such as advanced naval vessels and regiment types.

Are advanced regiment types only available for the region's governor or can the whole nation take advantage of it?

Sars wrote:
A region with high ethics will attract immigrants and boost the population, while a region with low ethics may attract bandits and other nasties.

Will bandits be something akin to pirates on the sea or will they just lower stats of the region etc.?

Sars wrote:
A region with high "Trade" will gain more potch each phase.

Do we currently get potch from our region or is this a new feature entirely?
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Vextor




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PostPosted: Mon Apr 10, 2006 10:41 am    Post subject: Reply with quote Add User to Ignore List

Quote:

What benefits does a larger population bring, and what do you mean by a higher recruitment of soldiers?


Each phase, nations will receive fresh recruits based on the number of total population they have.
Quote:

Are advanced regiment types only available for the region's governor or can the whole nation take advantage of it?


This will apply for the whole nation.

Quote:
Will bandits be something akin to pirates on the sea or will they just lower stats of the region etc.?


Both.

Quote:
Do we currently get potch from our region or is this a new feature entirely?


You currently gain potch from your regions.
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Exile

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PostPosted: Mon Apr 10, 2006 11:12 am    Post subject: Reply with quote Add User to Ignore List

How do you plan to deal with members that become inactive but leave a selection to invest potch on their profiles?
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