Suikoden Uncouth and Inspirational Keystone Old Xperience

Suikox Home | The Speculation Shelter | Tablet of Stars | Suikoden Timeline | Suikoden Geography |Legacies


  [ View Profile | Edit Profile | Nation System | Members | Groups | Search | Register | Check PMs | Log in | FAQ ]

Sars' Suikoden V Review (Spoiler-free)
Goto page 1, 2, 3, 4  Next
 
Post new topic   Reply to topic     Forum Index -> Suikoden Discussion
View previous topic :: View next topic  
Author Message
Vextor




Joined: 09 Mar 2004
Post Count: 12081
Location: Hell
11324811 Potch
23689 Soldiers
160 Nation Points

PostPosted: Wed Mar 15, 2006 1:52 pm    Post subject: Sars' Suikoden V Review (Spoiler-free) Reply with quote Add User to Ignore List

Having had enough time to play Suikoden (I finished the game once, and am going for the second round), I think I have a pretty clear idea of the game, enough to write a review.

In short, I would like to say:

Welcome back, Suikoden!

Yes, Suikoden is back, folks... and it is decked out with a full slew of goodies.

However, before I get into the good stuff, let me complain about Suikoden V's weakest point: controls.

The game's response to your input from the control pad is not very stellar. I originally thought my control pad may have gotten worn out, so I changed it to a new one, but the problem persisted. This is particularly the case when you're trying to speak with townspeople, open chests, or open the status menu--you often don't get the desired response. When speaking to townspeople, you seem to have to be at a very specific location to get a response; otherwise, you are completely ignored. The same is true with treasure chests, which can get frustrating because there are some random background images that look like treasure chests. I've wasted some good time trying to open these fake chests thinking that it must be the bad response giving me a hard time.

Calling up the status menu seems to be a hit/miss deal as well. Even if you are clearly pressing the button, sometimes the menu doesn't open at all. The game also loads for about 1 or 2 seconds when you pull up the menu, which may possibly frustrate some people; it didn't bother me. In a similar vein, the controls within the item menu are somewhat awkward because they ask you for confirmation every time you use an item. What was bothersome for me is that the default setting is "don't use," which required that I move the cursor and then press on "yes" before I can finally use the "medicine 1" to heal 100 HP for one of my poorly beaten characters. In previous games, these extra steps were not needed. This was most frustrating when I was in a tight situation in dungeons, slamming the buttons and realizing that I actually didn't use my "mega medicine."

Let's also talk about load time. Load time tends to be on the longer side for Suikoden V. The load time it takes before every battle is a good 8 to 10 seconds long. However, Konami does a very fine job making this look shorter by using a rather nice transition with graphics and tension-building music. However, the load time after battle is not given equal care, and we also have the vile and evil load screen interfering during event cut-scenes.

On a similar issue, the game seems to use a lot of processing power because when there are many characters in one screen, the game slows down noticeably. The worst case is that one particular rune spell animation can actually cause the game to freeze (but this is probably for older PS2 models, because I have never experienced this myself). Make sure you save often!

Now that I got all of my complaints out of my system, let me get to the good stuff.

Again, let me say:

Welcome back, Suikoden!

Let me start with the music. I often don't review music because my taste is very strange. However, in the case of Suikoden V, I can say that they did an incredible job. Not only do they have a good soundtrack, they make very good use of music to enliven the mood of the plot. They obviously took great care in making sure music is used to enhance the emotional quality of each event. Now, that is Suikoden (at least for me).

The battle engine is superb, to say the least. The regular battles have increased 10-fold in terms of its tactical complexity compared to Suikoden IV. The battles are noticeably harder (unless you power your characters up ridiculously), and pressing buttons like a monkey won't get you very far.

Battle formations are a new feature from Suikoden V, but this really gives grater depth to your tactical options. What is great is that this will allow you to make whatever parties you like.

For example, in Suikoden 2, you were pretty much limited to having 3 members with the attack range of S. In Suikoden V, depending on your formation you can even use 6 members with range S attacks (without any penalties!). You can choose more defensive formations as well, so that your long range attacks have enhanced defenses while one tank takes all of the attacks, etc. The possibilities are viryually limitless.

The skill system is also back, but has also been overhauled. Gone are skills such as "Swing" and "Fire Magic" but instead you have skills such as "Agility" and "Magic." Let me explain how this works-- basically, increasing skills increase your stats. For example, increasing "Agility" increases your "Speed" stats as well as "Evade." It also increases your chances of multiple attacks and your chances to attack multiple enemies. Previously, this was handled by multiple skills, but the new system successfully consolidates these skills into one. Also, skills that increase magical affinities, such as "Lightning Magic" have been eliminated, and have been replaced by individual elemental affinities, much like Suikoden 2 (although you can actually see the affinities in Suikoden V). Your elemental affinities can be marginally modified by wearing certain types of armor, but they are largely static, which means you need to be careful what runes you give to whom.

This all sounds fabulous, but one downside is that you must equip skills. Even if you are trained in the skills "Attack" "Defense" and "Agility" to skill level A, you can only equip two of these at the same time. You can switch them out any time during the game, but the number of skills you can have on your character never increases from 2. However, as you progress in the game, advanced skills become available. One of the highest skill (which I'll translate as "The Royal Way") increases every single skill, but is also very hard to get and not everyone can use it. Overall, the regular battle system along with all the stats makes Suikoden V a number-cruncher's dream. People who liked messing around with stats and theorizing maximum damage, etc will have a lot of fun.

The one-on-one duel system has been a staple for the Suikoden series, but it has gone through a minor change in Suikoden V: you're now given a time-limit to make your choice. Otherwise, it is basically the same as how it was in Suikoden 1 and 2. However, this small change makes duels a lot more challenging and fun, you just gotta try it. I was also pretty happy to see that battle animations of your hero changes depending on your opponent. The choreography is really quite something. I can't find anything bad about duels at all, and you do have a fair number of them (and some duels don't involve the hero as well).

Now, the major battles: boy, THIS has changed! For one thing, the major battles are real-time, meaning all of your units move simultaneously. However, besides the real-time aspect, the major battle system basically takes the good parts of past battle systems and combines it together, and they do a fine job at that. Basically, you can have an upwards of around 10 regiments, and each regiment can be led by up to 3 characters. There's various regiment types, including naval units. Some battles are purely naval or conventional, but many battles involve a mix, which further complicates the strategy. Like Suikoden 2, some characters have special skills, such as "Charge" or "Water Magic" which add to your tactical options. Generally, the major battles are challenging, and you're given a lot of freedom in terms of what you can do. Unlike in Suikoden 2, where you had almost no freedom in some battles, most all major battles in Suikoden V lets you do whatever you wish. Also, depending on how well you do, you're given rewards! One problem with major battles is that you're not given much time to think because it is real-time. One tip I can give you is that all units stop moving when you are choosing the destination of one of your units, that's when you can have time to think, but otherwise you'd need a lot of dexterity with your control pad.

Now going onto better stuff: Characters.

In short, the characters in Suikoden V are superb. The development team obviously heard complaints about the lack of character depth in Suikoden IV and made major improvements in this regard for Suikoden V. Almost every single character in Suikoden V has a reason for joining the hero, and you sure do get certain types or archetypes that are essential for Suikoden to be Suikoden: charlatans, bandits, thieves, corrupt government officials, scheming aristocrats, silent swordsmen, mercenaries, along with a scantly-clad rune sage and ditzy teleport mage.

The characters are given an amazing amount of back-story as well, creating a pretty complex web of relations between characters you wouldn't think have anything to do with each other. Along with your private investigator's investigation, comment box entries, and bathhouse events, it'll probably take a very long time for anybody to learn everything about the characters. Not only that, every character is given a pretty wide range of emotion, which you can see through their facial expressions and gestures; which is a pretty huge improvement from Suikoden IV (especially because the hero had only one facial expression).

Characters that are heavily involved in the plot are developed very well, and are given compelling and believable reasons for doing what they do. This not only involves your side, but your enemy as well; however, as director Sakiyama said, there is less "gray area" for the enemies--your enemies are decidedly more "evil" than the "good side." The effect of this is actually pretty good, because it makes you feel pretty good when you defeat your enemies, and also lets you really dislike your foe and aids in building up your emotions.

However, the greatest job they did in terms of character is for the hero. The prince is a "silent hero," but even then you can see how he grows during the game. Depending on the choices you make, he can be serious or comical but never bland. The range of emotion he displays is pretty amazing, and the development team does a good job making you forget that he's a "silent hero."

And the plot; I don't know how to describe how the plot of Suikoden V surpasses the plot of all other Suikodens, especially in terms of its complexity. More than once was I shocked to learn of why certain things happened, especially because I assumed the truth to be different. The politics within the plot is quite intense, and it is possible that some of it might go over the head of some people.

In the same vein as politics, military strategy is also an important aspect in the Suikoden series, but Suikoden V doesn't disappoint in terms of that. Not only your own strategist, but in various other parts of the plot will you see brilliant and brutal strategy used by enemies and yourself alike. You have manipulation, betrayal, foreign intervention, old-fashioned loyalty, and unlikely allies, which all make Suikoden what it should be.

Also, Suikoden V does a very good job at throwing you down into the abyss. You will be pitted against incredible adversity--adversity so overpowering that you'll likely feel pretty unhappy. However, adversities are overcome in ways that are entirely Suikoden: through brilliant strategy of your strategist and the heroic acts of the hero and his comrades. The end result is a story that creates a rapturous feeling, the very feeling that was missing (for me) in Suikoden IV. So yes, Suikoden V does have the "Suikoden feel."

One possible problem with the plot, though, is that the plot feels a small bit rushed towards the end, and can possibly make people wonder what the heck is going on. However, this isn't that big of a problem because an explanation is given in the end.

Lastly concerning plot, you as the playr have a certain latitude over how the plot progress. Although the main storyline is pretty much linear (although with multiple endings), there are a number of parts that branch out. The decisions you make can have a pretty large impact on your playthrough. Some of these branch-points are pretty minor, and some are quite siginficant. The result is that everyone would likely have a different experience. It is basically impossible to see every possible event in two or three playthroughs.

In terms of mini-games, there are plenty of addictive mini-games, although there is no cook-off (many people ask this question, so I just want to make sure). Not only are many of these mini-games addictive, but they tend to be a good way to make money.

Lastly, the graphics have improved especially in terms of character modeling. They don't re-use the same action for every model during battles like they did in Suikoden V, and they don't have ugly textures for faces; each character has facial parts that move naturally. Konami must have put in a lot of effort in this regards! In terms of maps, the birds-eye-view overworld map is back, and the screen inside towns and dungeons are set to a diagonal "quarter-view" perspective, and allows you to see a pretty wide field. Although this makes it hard for you to see things around tall buildings, a lot of times the camera compensates by automatically shifting its perspective. One problem is that you don't get to see the character models close-up unless you're in a cut-scene. It's a shame because the character models are done so well. Also, there are some hidden treasure chests in places you can't see; these tend to contain pretty important (non-plot related) items, too. Battle actions are quite superbly done and fluid, and unite attack actions are done very well and are fun to watch. Graphics involving rune magic is still not quite up to Suikoden 2's standards, but they execute quickly and aren't horrible either. The character profile images (which will undoubtedly be transformed into many message board avatars!) are exceptional, and many characters are given multiple profiles depending on their emotion and also depending on the clothing they wear.

Overall, Suikoden V makes you feel like Konami really tried hard to understand the question, "what makes Suikoden, Suikoden." Opinions on installations following Suikoden 2 have always been a divisive topic, and Suikoden IV scored pretty low in many reviews. Undoubtedly, these facts make Konami think long and hard about what they should do in Suikoden V, and the result is a truly remarkable comeback. Unfortunately, Suikoden V's sales are not too stellar in Japan, but that doesn't reflect the quality of the game itself. Suikoden V is truly an epic, and if you have ever liked Suikoden (and abandoned the series because you didn't like Suikoden 3 or Suikoden IV), it's a must-play.

Suikoden is back, folks!
Back to top
View user's profile Send private message
Admiral Ackbar

Seekers of Hawke's Hot Stuff


Joined: 19 Jan 2005
Post Count: 2660
Location: Kesh
1008758 Potch
100 Soldiers
0 Nation Points

PostPosted: Wed Mar 15, 2006 2:20 pm    Post subject: Reply with quote Add User to Ignore List

Awesome! I'm glad that I hopped in here on accident and read this ^_^

Only one week to go, folks!
_________________
Hayashi Ujitsuna wrote:
Lavender hotpants help me get to sleep with their relaxing scent, I also enjoy wearing Glittery belt buckles with them so I feel like a queen.


^Actual quote!
Back to top
View user's profile Send private message Send e-mail
John Layfield

Last Literature D-Line


Joined: 22 Jan 2005
Post Count: 6231
Location: Saint Dragon
509933 Potch
9300 Soldiers
3525 Nation Points

PostPosted: Wed Mar 15, 2006 2:42 pm    Post subject: Reply with quote Add User to Ignore List

Great review, bro. This has made me even more glad that I've decided to import the NTSC version rather than wait until September for the European release.

I'll be honest and save I didn't feel pumped for Suikoden V at any point in its development process but now, after its release and with a pretty glowing review like this? Duh, I'm pumped.
_________________
One day, I shall come back. Yes, we shall all come back. Until then, there must be no regrets, no tears, no anxieties. Just go forward in all your beliefs and prove to me that I am not mistaken in mine.
Back to top
View user's profile Send private message Send e-mail
fuji




Joined: 31 Jul 2004
Post Count: 7067
Location: North Sparrow Pass
9643133 Potch
16500 Soldiers
100 Nation Points

PostPosted: Wed Mar 15, 2006 2:42 pm    Post subject: Reply with quote Add User to Ignore List

Those are some bold statements you make in your review. Man I'm stoked about this game!

Thanks for the spoiler-free review Sars. One more week.
_________________
______ "We're still flying"

___ "That's not much"

"It's enough"
Back to top
View user's profile Send private message
Bright Shield Rune bearer

:)


Joined: 11 Mar 2006
Post Count: 236
Location: Ceresfjellet
5591 Potch
0 Soldiers
0 Nation Points

PostPosted: Wed Mar 15, 2006 3:18 pm    Post subject: Reply with quote Add User to Ignore List

Ok now, i'm in shock... i think I'm gonna cry... hahahahahaha (jk)...
This is like B-day to me...

Jeeez people, idk what to say. I liked 3 and 4, and now when i her that 5 is much better... i'm just overyoyed (or whatewer hahahahahaha)...

And I'm sooo glad that i didn't spoil anything too much....

And yeah, thanks Sars.... u lucky whatewer, It's cool that u shared your expiriences wit us (and no spoilers) hehehehehhe...

PS:
I'm having Suikoden Party tomorrow, everybody's invited, we have to celebrate this, totally :*laugh*:
_________________
Forgiver's Sign
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Wolf Stew

Riders on the Storm


Joined: 19 Dec 2004
Post Count: 253
Location: New Jersey, USA
29081 Potch
43 Soldiers
0 Nation Points

PostPosted: Wed Mar 15, 2006 3:52 pm    Post subject: Reply with quote Add User to Ignore List

Thanks for the review, Sars. I've been anxiously awaiting it for a couple weeks now (just like everybody around here, I'm sure).

I'm not too bothered by the awkward controls, because pretty much every 3-D game I've ever played has had awkward controls. I've learned to live with it, I guess. I'm just glad the story and characters are front-and-center in Suikoden 5....that's the important thing, in my opinion.
Back to top
View user's profile Send private message
Vextor




Joined: 09 Mar 2004
Post Count: 12081
Location: Hell
11324811 Potch
23689 Soldiers
160 Nation Points

PostPosted: Wed Mar 15, 2006 4:25 pm    Post subject: Reply with quote Add User to Ignore List

Yep, the moment she joins, the strategist will make a huge impact. You'll enjoy it.
Back to top
View user's profile Send private message
Scott

Demon King's Ambition


Joined: 18 Sep 2005
Post Count: 2201
Location: Roble Viviente
41 Potch
1150 Soldiers
25 Nation Points

PostPosted: Wed Mar 15, 2006 4:30 pm    Post subject: Reply with quote Add User to Ignore List

Sars, you did an amazing job. Thank you very much for the review. Safe to say I can hardly stand waiting any longer. It's even nicer to see that we have a Good Strategist. I know some people were very disappointed with III and IV's, so hopefully I'll agree and She'll do a stellar job. It's really nice to know that most stars don't join out of the blue. "you bought me Soap!? I'll join you!" "you're a strong swordsman! I'll join you!" Stars like that got real obnoxious real fast.

I AM curious about how you liek The Hero's facial exprerssion. I saw a few people complaining they were really bland or just not all that good at all. Could you possibly tell us what you thought of the Hero and Everyone else's facial expressions during the game?

Anyway. Thank you again Sars. I been waiting for yoru review eagerly for what feels like forever, and I'm sure everyone else has been as well. I always apriciate your spoiler free reviews and i'm certain that everyone else here does too.
_________________

To relive those Halcyon days of youth
Back to top
View user's profile Send private message Send e-mail AIM Address
Vextor




Joined: 09 Mar 2004
Post Count: 12081
Location: Hell
11324811 Potch
23689 Soldiers
160 Nation Points

PostPosted: Wed Mar 15, 2006 4:41 pm    Post subject: Reply with quote Add User to Ignore List

The hero's expression is bland? I wonder what game these people were playing if they say that sort of thing. The hero is really quite expressive, and I don't know how else to say it because that's how I see it. Other characters show a pretty wide range of emotions. All I can say is you'll have to play it to see it because there is a limit how much I can explain with words.

Putting the review together took a long while because the game is long, and it takes more than just one playthrough to really understand the game as it is intended. I also didn't want to rush, but I'm glad I finished it before the NTSC NA version is out.
Back to top
View user's profile Send private message
Leon Silverberg

The Strategists


Joined: 18 Sep 2005
Post Count: 267
Location: Brass Castle
13318 Potch
489 Soldiers
0 Nation Points

PostPosted: Wed Mar 15, 2006 5:15 pm    Post subject: Reply with quote Add User to Ignore List

hmm, i have the same opinion like sars.
I'm playing suikoden 5 for nearly 40 hours and i love it, it won't disappoint the fans like suiko4.

While playing suikoden 5 i get the feeling of playing suikoden 1 or 2.
It is awesome! now back to the game :D
Back to top
View user's profile Send private message Visit poster's website
MMan9000

Animal Rangers


Joined: 28 May 2004
Post Count: 7745
Location: Tatara Mountains
3075764 Potch
275 Soldiers
400 Nation Points

PostPosted: Wed Mar 15, 2006 5:21 pm    Post subject: Reply with quote Add User to Ignore List

I'm glad to know that Lucretia is going to be perhaps my favorite strategist.

This review has gotten me more excited then ever.

Perhaps they'll fix some of the bugs that hampered the Japanese version.

I remember in SARS's S3 review that he mentioned some thing that prevented the character from going in a straight line. However, it was fixed in the english version...
_________________
Avatar courtesy of Midori



Official Smoke Bomb User

Space For Rent. Contact Me for Details
Back to top
View user's profile Send private message
Aesa

Those Who Slumber


Joined: 16 Mar 2005
Post Count: 3238
Location: Barko Saywa
427118 Potch
250 Soldiers
5 Nation Points

PostPosted: Wed Mar 15, 2006 5:21 pm    Post subject: Reply with quote Add User to Ignore List

Quote:
"you bought me Soap!? I'll join you!"


Annoying, yes but the way you phrase makes me laugh, I just have this picture of Izak from S4 holding up a bar of soap and saying that.

@SARS: Well, I'm quite frankly relieved. The main things that were missing in 4 have been brought back with 2 velocity!
_________________


The setting sun means the rise of a new day...
...excepting for Ragnarok, of course


~Tinto~
Back to top
View user's profile Send private message Send e-mail
Equus

Sindarin Speed Bumps of Rage


Joined: 16 Nov 2005
Post Count: 1316
Location: Nordes Mont
197132 Potch
0 Soldiers
2993 Nation Points

PostPosted: Wed Mar 15, 2006 7:04 pm    Post subject: Reply with quote Add User to Ignore List

Thanks for the spoiler free review Sars! It's nice to get the opinion of a well-informed fan of the series, versus whatever stance you get out of the large review sites. I can safely say that I'm now very much excited about the game.

As far as the navigation issues, at least they sound like they didn't become a large detriment to your enjoyment. I don't think I've played many games where I liked the camera control and the like since most games turned to 3d, so it probably won't bother me too much.

Thanks to everyone else who put in their two-cents as well! Sounds like Suikoden is "back" as an engaging RPG!

Cheers!
_________________
I can run faster scared than you can mad.
Back to top
View user's profile Send private message
Dr. Chaos




Joined: 17 Sep 2005
Post Count: 75

13694 Potch
0 Soldiers
0 Nation Points

PostPosted: Wed Mar 15, 2006 8:26 pm    Post subject: Reply with quote Add User to Ignore List

One final question if I may? How balanced is the True rune the Prince will inevitably find himself armed with? Is it a much needed improvement over the disappointedly underpowered Rune of Punishment? I guess what I'm trying to say is does your rune in this game actually feel like a true rune this time around?


And I almost forgot (being the ungrateful bastard I am), thanks for the review as always.


Last edited by Dr. Chaos on Wed Mar 15, 2006 11:26 pm; edited 1 time in total
Back to top
View user's profile Send private message
Scott

Demon King's Ambition


Joined: 18 Sep 2005
Post Count: 2201
Location: Roble Viviente
41 Potch
1150 Soldiers
25 Nation Points

PostPosted: Wed Mar 15, 2006 8:58 pm    Post subject: Reply with quote Add User to Ignore List

Harrekki wrote:
Quote:
"you bought me Soap!? I'll join you!"


Annoying, yes but the way you phrase makes me laugh, I just have this picture of Izak from S4 holding up a bar of soap and saying that.

@SARS: Well, I'm quite frankly relieved. The main things that were missing in 4 have been brought back with 2 velocity!


I was Acctually thinking Sarah in Suiko 1. haha. Either way. Yes. it was some silly stuff the way some stars joined huh? Was it that bad in IV too? I simply couldn't bring myself to play IV very much. Sorry for the off topicness.

ANYWAY! Yes, I agree Sars. From the video's I've watched the expressions seemed far more real than most big name RPGs anyway. I'm glad to see..or read that you agree.
Back to top
View user's profile Send private message Send e-mail AIM Address
Display posts from previous:   
Post new topic   Reply to topic     Forum Index -> Suikoden Discussion All times are GMT - 4 Hours
Goto page 1, 2, 3, 4  Next
Page 1 of 4

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
suikox.com by: Vextor


Powered by phpBB © 2001, 2005 phpBB Group
  Username:    Password:      Remember me