Suikoden Ugly and Illusional Kriegspiel Original Xperience

Suikox Home | The Speculation Shelter | Tablet of Stars | Suikoden Timeline | Suikoden Geography |Legacies


  [ View Profile | Edit Profile | Nation System | Members | Groups | Search | Register | Check PMs | Log in | FAQ ]

End of Nations: What Happens
Goto page 1, 2, 3, 4  Next
 
Post new topic   This topic is locked: you cannot edit posts or make replies.     Forum Index -> Budehuc Castle
View previous topic :: View next topic  
Author Message
Vextor




Joined: 09 Mar 2004
Post Count: 12086
Location: Hell
11331071 Potch
23689 Soldiers
160 Nation Points

PostPosted: Mon Oct 31, 2005 6:23 pm    Post subject: End of Nations: What Happens Reply with quote Add User to Ignore List

Many people wondered what will happen to a nation once they are wiped out. Well, finally, here is the answer.

When a nation is wiped out abd becomes a "vassal nation," the following will happen.

1) Members of the vassal nation will be sifted into nations that have conquered their original territorry (the first 10). If there are more than one nations that have taken a nation's territorry, members will be sifted randomly according to rations relevant to how many regions each "master nation" has acquired. For example, if Nation A has taken 3 territorries, Nation B has taken 2 territories, and Nation C has taken 5 territorries, the ratio will be 3:2:5.

2) Members of vassal nations will retain their old usergroup, and their nation forum will remain accessible and exclusive to that usergroup. Thus, they can still maintain and grow their culture. The master nation will not have access to the defeated nation's nation forum (in order to preserve national identity). However, the vassal nation will gain access to their conqueror's nation forum.

3) Leader Forums belonging to vassal nations will be locked.

4) New recruits will continue to be sifted into vassal nations just like before. They will not see any use, however, unless they are manually inducted into a master nation's usergroup (this is due to the technical limitations of the sifting script). If a new member of a vassal nation wishes to join one of their master nations, they will be sifted randomly into one of the master nations.

5) Soldiers and Potch can not be exchanged between master and vassal nations, unless it is an equal and fair exchange.

6) Leader units and royal guards of vassal nations will retain their bonus. The master nation can reassign royal guards as long as PP is used (if the master nation gained the original royal guard unit), but the Leader unit can not be reassigned.

7) If a vassal nation was a member of an alliance, they will be removed from any and all alliances (the alliance will not have to disband in this case).

8) Nation Leaders and Moderators of a vassal nation will continue their functions, but strategists will lose their status.

9) Any ongoing projects initiated by the vassal nation (such as building roads, forts, etc) may be continued by the master nation where it applies.

These rules may still change, but as you can see, there is a lot of effort to make sure defeated nations can maintain their activity as a community while the winning nation will be able to use their vassal nations for their own purpose.
Back to top
View user's profile Send private message
Aurelien

20.01.08


Joined: 06 Jun 2004
Post Count: 7736
Location: Jowston Hill
1567728 Potch
0 Soldiers
157 Nation Points

PostPosted: Mon Oct 31, 2005 6:50 pm    Post subject: Reply with quote Add User to Ignore List

I know it's still possibly a long long time before a nation is totally wiped out, but I'm curious about something. Question about changing the Royal Guard.

If a vassal nation's Royal Guard goes to nation A (using your example of 3 conqueror nations), would the nation A be able to change the Royal Guard into an original nation A citizen or would they only be able to change the Royal Guard into another vassal nation citizen that happens to be sifted to nation A?

And using the same example, would nation A be able to change the vassal Royal Guard to nation B's vassal nation citizen?
_________________



~City-States of Jowston and Tinto Republic~
06.06.2004 - 20.01.2008


Back to top
View user's profile Send private message
Camillus

6th Temple Guard Regiment "The Relentless"


Joined: 09 Sep 2005
Post Count: 1867
Location: Gizaaro Ventego
68334 Potch
0 Soldiers
10000 Nation Points

PostPosted: Mon Oct 31, 2005 7:20 pm    Post subject: Reply with quote Add User to Ignore List

I'm curious about something:
What will happen in such situation that one member of conquered nation want to leave his new master's nation? I'm asking because I think it would be natural for such person that he/she has bad feelings towards master nation(however thing that membership of vassal nation remains almost unchanged may prevent people for leaving their new nation). I assume that he/she must fullfil requirements made by master nation for leaving? So what happens with his membership in vassal nation? Or maybe he must fullfil reqirements of both his nations...
Anyway it's good to know that there is solution for such situation(fully wiped out nation).
Cheers
_________________
Back to top
View user's profile Send private message Send e-mail MSN Messenger
Vextor




Joined: 09 Mar 2004
Post Count: 12086
Location: Hell
11331071 Potch
23689 Soldiers
160 Nation Points

PostPosted: Mon Oct 31, 2005 7:40 pm    Post subject: Reply with quote Add User to Ignore List

Quote:
The master nation can reassign royal guards as long as PP is used (if the master nation gained the original royal guard unit)


The wording may be confusing, but the above means that only a master nation who gains the royal guard unit (randomly) will be able to reassign it to another member of the vassal nation who has the same master nation.


As for leaving, if a member decides to leave, they will leave both their master AND vassal nations.
Back to top
View user's profile Send private message
Noot

Faithers of the Defend


Joined: 19 Aug 2004
Post Count: 3748
Location: The Holy Kingdom of Harmonia
186551 Potch
0 Soldiers
0 Nation Points

PostPosted: Mon Oct 31, 2005 7:45 pm    Post subject: Reply with quote Add User to Ignore List

So basically, a defeated nation will continue the way it has done in the past, but they're just eliminated from participating in the War Games as the "master nation" will decide how to use the units from both nations?

Can a "master nation" choose to adopt the vassal's strategists if both parties are willing to co-operate?
_________________
~~Harmonian Tenhei Star~~

It's hard to bargle naudle zauss with all these marbles in my mouth.
Back to top
View user's profile Send private message Send e-mail AIM Address MSN Messenger
Username

Kanaria, Most Intelligent Rozen Maiden


Joined: 04 Aug 2005
Post Count: 3739
Location: Terana Plains
591783 Potch
0 Soldiers
4561620 Nation Points

PostPosted: Mon Oct 31, 2005 7:49 pm    Post subject: Reply with quote Add User to Ignore List

Not that it will matter untill this acutally happens, but shouldn't there be a way for a nation to gain its sovernity back? Like the vassal nation stricking a deal with the master nation/s. Or a payment of Potch/Soliders for each territorry, or a deal to attack some nations or a peace aggrement with the master nation.

Or maybe even better other nations could free the regions. This would be benifical as they would save a nation that whould thank them and help take revenge on the master nation. But a nation can only be saved if one nation that have taken the former captial and at least half of orignal territorries. During a phase the nation must declare the vassal nation's freedom, and they will regain there status the next phase if the conditions are still meet at the end of the phase the freedom deleraction was declared.

or maybe not. It is a game and this would make it harder for any antion to take over the world.
_________________

The pursuit of symmetry... Death The Kid, Patty and Liz.

SSBB Friend Code: Ace / 4339-2163-7352
Back to top
View user's profile Send private message AIM Address
Noot

Faithers of the Defend


Joined: 19 Aug 2004
Post Count: 3748
Location: The Holy Kingdom of Harmonia
186551 Potch
0 Soldiers
0 Nation Points

PostPosted: Mon Oct 31, 2005 7:55 pm    Post subject: Reply with quote Add User to Ignore List

Hmm... or, designate one of the former regions held by the vassal nation as the "underground resistance", and if another nation successfully removes the "master nation" from that region then the old nation can be freed once more. *strokes chin thoughtfully*
_________________
~~Harmonian Tenhei Star~~

It's hard to bargle naudle zauss with all these marbles in my mouth.
Back to top
View user's profile Send private message Send e-mail AIM Address MSN Messenger
Camillus

6th Temple Guard Regiment "The Relentless"


Joined: 09 Sep 2005
Post Count: 1867
Location: Gizaaro Ventego
68334 Potch
0 Soldiers
10000 Nation Points

PostPosted: Mon Oct 31, 2005 8:03 pm    Post subject: Reply with quote Add User to Ignore List

Option of regaining independence would be cool but not for "master nation". I think it would cause too many problems and will lead to situation that strong nation will leave one region of enemy nation- it is better to know your enemy than worry about some underground resistance- to avoid problems. Moreover if all potch and soldiers are used by master nation-who can fight for independence in vassal nation? But after some thinking and choosing right options maybe it would be possible to implement such thing in the system, who knows...(well probably Sars knows :wink: )
_________________
Back to top
View user's profile Send private message Send e-mail MSN Messenger
Vextor




Joined: 09 Mar 2004
Post Count: 12086
Location: Hell
11331071 Potch
23689 Soldiers
160 Nation Points

PostPosted: Mon Oct 31, 2005 8:07 pm    Post subject: Reply with quote Add User to Ignore List

Yes Nutflush, if a master nation wishes, they can include folks from their vassal nations in their planning, such as using their strategists.

I won't consider the option of "rebellion" because that would be too messy.
Back to top
View user's profile Send private message
Username

Kanaria, Most Intelligent Rozen Maiden


Joined: 04 Aug 2005
Post Count: 3739
Location: Terana Plains
591783 Potch
0 Soldiers
4561620 Nation Points

PostPosted: Mon Oct 31, 2005 8:20 pm    Post subject: Reply with quote Add User to Ignore List

Well if you can't get your nation back then that means you'll just have to play smart to keep it from happening. Although that will stink for those evenutally conqured. hey that just makes the game more intersting I guess.
_________________

The pursuit of symmetry... Death The Kid, Patty and Liz.

SSBB Friend Code: Ace / 4339-2163-7352
Back to top
View user's profile Send private message AIM Address
Tonberry

The Tonberry Eggsperience


Joined: 09 Mar 2005
Post Count: 18319
Location: Budehuc Castle
1819401 Potch
0 Soldiers
0 Nation Points

PostPosted: Mon Oct 31, 2005 8:37 pm    Post subject: Reply with quote Add User to Ignore List

I like the fact that the members get to remain with their comrades, but to allow them to have acess to two forums might promote foul play. Say that nation A is conquered by nation B and then B is conquered by C. A member from nation A would have access to the forums of A, B, and C. Then another member of A was sorted into D, which was in turn conquered by E. Two members of nation A would have the information from two other nations. It could get very messy. Would it not be smarter for people just to remain in their own nations without access to the master nation? If they want to participate in the wars again, they could simply immigrate to another nation.
Back to top
View user's profile Send private message Send e-mail
Vextor




Joined: 09 Mar 2004
Post Count: 12086
Location: Hell
11331071 Potch
23689 Soldiers
160 Nation Points

PostPosted: Mon Oct 31, 2005 8:52 pm    Post subject: Reply with quote Add User to Ignore List

Most nations by now don't keep any sensitive info inside their member forums these days. Instead, they keep sensitive info in the leader forums. So there is little concern for this sort of thing.
Back to top
View user's profile Send private message
Tonberry

The Tonberry Eggsperience


Joined: 09 Mar 2005
Post Count: 18319
Location: Budehuc Castle
1819401 Potch
0 Soldiers
0 Nation Points

PostPosted: Mon Oct 31, 2005 9:11 pm    Post subject: Reply with quote Add User to Ignore List

Fair enough.
Back to top
View user's profile Send private message Send e-mail
Sadness

Razor Wind


Joined: 29 May 2004
Post Count: 2243
Location: Ceresfjellet
3668814 Potch
14500 Soldiers
7777 Nation Points

PostPosted: Tue Nov 01, 2005 3:50 am    Post subject: Reply with quote Add User to Ignore List

If you're not in a nation, you won't have to worry about something like this!!
_________________
Make me feel with your razor.
Back to top
View user's profile Send private message
Axiose

Altruistic Apparitions


Joined: 24 May 2004
Post Count: 19502

100019091 Potch
0 Soldiers
0 Nation Points

PostPosted: Tue Nov 01, 2005 4:22 am    Post subject: Reply with quote Add User to Ignore List

Also again, anybody trying to sabotage their master nation or any other nation once their nation has been destroyed will be banned. It's against the rules.
_________________

[Axiose] [Fliktor]
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   This topic is locked: you cannot edit posts or make replies.     Forum Index -> Budehuc Castle All times are GMT - 4 Hours
Goto page 1, 2, 3, 4  Next
Page 1 of 4

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
suikox.com by: Vextor


Powered by phpBB © 2001, 2005 phpBB Group
  Username:    Password:      Remember me