Suikoden Unique and Illusional Knowledge Omniscient Xperience

Suikox Home | The Speculation Shelter | Tablet of Stars | Suikoden Timeline | Suikoden Geography |Legacies


  [ View Profile | Edit Profile | Nation System | Members | Groups | Search | Register | Check PMs | Log in | FAQ ]

You have stats now
Goto page Previous  1, 2, 3 ... 15, 16, 17, 18  Next
 
Post new topic   Reply to topic     Forum Index -> Budehuc Castle
View previous topic :: View next topic  
Author Message
Tonberry

The Tonberry Eggsperience


Joined: 09 Mar 2005
Post Count: 18319
Location: Budehuc Castle
1819401 Potch
0 Soldiers
0 Nation Points

PostPosted: Sun Apr 10, 2005 1:24 pm    Post subject: Reply with quote Add User to Ignore List

Black Pesmerga wrote:
Dude, I think you should've put that on quote rather than just posting it as it is. Or you could've just post the last bit rather than the whole fight.


Sorry about that. I just tried fighting ADMIN myself and I got whooped really bad. ADMIN did his thunderbolt thing and did 4000 damage on me. That is way too powerful.
Back to top
View user's profile Send private message Send e-mail
Urn

Azure Flames


Joined: 16 Dec 2004
Post Count: 2590
Location: Mido Shallows
7756 Potch
0 Soldiers
970973 Nation Points

PostPosted: Sun Apr 24, 2005 4:22 pm    Post subject: Reply with quote Add User to Ignore List

I just had an idea on how the Battle System can be more engaging and encourage people to post more. This is not based so much on the stats that people can see under their username, but the stats that appear under their regiment usergroup.

Such as regiments attack power, leadership and etc. The battles are setup now so that soldier numbers and regiment type determines victory, but what if we could factor in attack power and leadership for times when regiments of equal type engage eachother on the battlefield.

I think this will give an interesting twist to the strategies in which people have to come up with during the battle phases. A good leader with a smaller number of soldiers could possibly defeat a much larger number of enemy soldiers. This could turn the tide of battle. I apologize if this has already been considered, but I was just bringing up an idea that came to me.
_________________
~ Humbly walk the path of death

KOOLUK SUPPORTS TINTO MINERS
Back to top
View user's profile Send private message
John Layfield

Last Literature D-Line


Joined: 22 Jan 2005
Post Count: 6231
Location: Saint Dragon
509933 Potch
9300 Soldiers
3525 Nation Points

PostPosted: Sun Apr 24, 2005 4:32 pm    Post subject: Reply with quote Add User to Ignore List

But it makes no sense, does it?

I'm in a one-on-one battle, right? How does the strength of my infantry unit help me beat another man one-on-one?

On a side note, it is always possible to beat a large number of units with just a small number of men. It's happen twice this phase, in fact. In the same battle.
_________________
One day, I shall come back. Yes, we shall all come back. Until then, there must be no regrets, no tears, no anxieties. Just go forward in all your beliefs and prove to me that I am not mistaken in mine.
Back to top
View user's profile Send private message Send e-mail
Urn

Azure Flames


Joined: 16 Dec 2004
Post Count: 2590
Location: Mido Shallows
7756 Potch
0 Soldiers
970973 Nation Points

PostPosted: Sun Apr 24, 2005 6:01 pm    Post subject: Reply with quote Add User to Ignore List

I'm not referring to winning based on regiment strength, such as archers over magicians. That is not the type of smaller unit over larger unit victory I'm talking about.

I'm talking about two regiments of the same type, one with less soldiers defeating the other based on their regiments strength and leadership of the leader of the unit. That would be an interesting twist and just give something more to think about during battle because that is something which is considered in actual strategy battle.

I don't recall mentioning anything about one-on-one battles. I was referring to leadership and regiment strength in actual battles, not duels. If regiment leadership could be considered in major battles along with the strength of that regiment, then we would have more to consider than which type: Infantry, Magicians, Archers, Calvary, Rangers, Poleman, etc. has strength over one another.

We would have to factor in which user we would want to send into battle, as well because they have better leadership qualities and their regiment has more attack strength. I mean lets use those statistics since they're there anyway. It's just a suggestion.
_________________
~ Humbly walk the path of death

KOOLUK SUPPORTS TINTO MINERS
Back to top
View user's profile Send private message
Elc

Rebel of Babylon


Joined: 24 May 2004
Post Count: 5756
Location: Blight's Bay
1127979 Potch
0 Soldiers
0 Nation Points

PostPosted: Sun Apr 24, 2005 6:04 pm    Post subject: Reply with quote Add User to Ignore List

I don't believe that's what Revolving Sphere was trying to say John Layfield, more like a regular battle. Say two units of the same regiment meet in battle... for example, two archer units with (by some stroke of luck) precisely the same number of soldiers. One might have a Regiment Attack of 1500 and a Leadership of 50, whereas the other might have a Regiment Attack of 600 and a Leadership of 36.

If you get lucky with the regiment advantage, it's definitely possible to defeat a large unit with a vastly smaller unit, but it's a one-in-four gamble.
_________________


"You make me smash the clock and feel, I'd rather die behind the wheel.
Time was never on my side, So on I wait my whole lifetime."
Back to top
View user's profile Send private message Visit poster's website
Urn

Azure Flames


Joined: 16 Dec 2004
Post Count: 2590
Location: Mido Shallows
7756 Potch
0 Soldiers
970973 Nation Points

PostPosted: Sun Apr 24, 2005 6:08 pm    Post subject: Reply with quote Add User to Ignore List

Yes, Jeremy explained what I was alluding to very well. I'm talking about regular battles and not regiment strengths and weaknesses which I explained in my last post.
_________________
~ Humbly walk the path of death

KOOLUK SUPPORTS TINTO MINERS
Back to top
View user's profile Send private message
Tonberry

The Tonberry Eggsperience


Joined: 09 Mar 2005
Post Count: 18319
Location: Budehuc Castle
1819401 Potch
0 Soldiers
0 Nation Points

PostPosted: Sun Apr 24, 2005 9:29 pm    Post subject: Reply with quote Add User to Ignore List

I like that idea.
Back to top
View user's profile Send private message Send e-mail
Lunarblade

White Wolf Templars


Joined: 02 Aug 2004
Post Count: 2081
Location: L'renouille
1428 Potch
0 Soldiers
0 Nation Points

PostPosted: Sun Apr 24, 2005 9:32 pm    Post subject: Reply with quote Add User to Ignore List

Revolving Sphere, I like that idea a lot. Hopefully it gets implemented eventually, I'm sure SARS has some ideas on how to use those stats so let's stay tuned for it.
_________________

Sinocard wrote:
I dont think I am above women, I think I am above everyone.
Back to top
View user's profile Send private message
Crono

Something Wicked


Joined: 15 Jul 2004
Post Count: 1775
Location: Tenzan Pass
162570 Potch
200 Soldiers
40 Nation Points

PostPosted: Sun Apr 24, 2005 11:01 pm    Post subject: Reply with quote Add User to Ignore List

Hmm, I thought that kind of was already implemented in, but I guess I was wrong. :?

What other purpose is their for regiment strength/leadership then??
_________________
"Into battle we ride
With gods by our side
We are strong, and not afraid to die
We have an urge to kill
And our lust for blood has to be fulfilled
We'll fight 'till the end, and send our enemies straight to hell!"
Back to top
View user's profile Send private message AIM Address
Lunarblade

White Wolf Templars


Joined: 02 Aug 2004
Post Count: 2081
Location: L'renouille
1428 Potch
0 Soldiers
0 Nation Points

PostPosted: Sun Apr 24, 2005 11:53 pm    Post subject: Reply with quote Add User to Ignore List

Well, I'm not totally sure it hasn't been implemented, but if I recall correctly none of the stats have been implemented as of yet (except in the case of duels I believe).
_________________

Sinocard wrote:
I dont think I am above women, I think I am above everyone.
Back to top
View user's profile Send private message
Vextor




Joined: 09 Mar 2004
Post Count: 12083
Location: Hell
11326166 Potch
23689 Soldiers
160 Nation Points

PostPosted: Mon Apr 25, 2005 5:38 am    Post subject: Reply with quote Add User to Ignore List

It will take a while before stats can be implemented into the major battles. That is more due to time-constraints. Making a script that takes care of major battles is about three times as difficult as making the duel script, and I've also had to run the site, take care of battles, and also make new content for the main site, so time is sort of scarce.
Back to top
View user's profile Send private message
Daniel Blackhand

siswai'aman Brotherhood of Pain


Joined: 18 Jun 2004
Post Count: 4503
Location: Yashuna
330059 Potch
0 Soldiers
5731866 Nation Points

PostPosted: Tue May 03, 2005 11:54 pm    Post subject: Reply with quote Add User to Ignore List

Quote:
---=<[Round 3]>=---
SARSadmin delivers a DESTRUCTIVE blow!
Lord Dredd is blasted by the mighty strike, suffering 465 points of damage!
SARSadmin strikes again!
SARSadmin delivers a DESTRUCTIVE blow!
Lord Dredd is blasted by the mighty strike, suffering 487 points of damage!
SARSadmin strikes again!
SARSadmin delivers a DESTRUCTIVE blow!
Lord Dredd is blasted by the mighty strike, suffering 502 points of damage!

Lord Dredd is knocked out!
SARSadmin: 676 | Lord Dredd: -1130


SARSadmin is the winner!

Speaking of stats SARS is now virtually impossible to beat. That is the worst beating I have ever been given.
_________________
Back to top
View user's profile Send private message Send e-mail MSN Messenger
Vextor




Joined: 09 Mar 2004
Post Count: 12083
Location: Hell
11326166 Potch
23689 Soldiers
160 Nation Points

PostPosted: Wed May 04, 2005 1:16 am    Post subject: Reply with quote Add User to Ignore List

That's a problem. I may need to tamper with the algorythm.
Back to top
View user's profile Send private message
Vextor




Joined: 09 Mar 2004
Post Count: 12083
Location: Hell
11326166 Potch
23689 Soldiers
160 Nation Points

PostPosted: Thu May 05, 2005 4:13 am    Post subject: Reply with quote Add User to Ignore List

Okay, I changed the algorithm for the STR stat to make sure it doesn't increase too sharply. This means a lot of people lost their STR across the board, but it's for the greater good.
Back to top
View user's profile Send private message
Decado

Desert Elite


Joined: 19 Aug 2004
Post Count: 7646
Location: Mar-Uruk
357208 Potch
0 Soldiers
4283 Nation Points

PostPosted: Thu May 05, 2005 4:23 am    Post subject: Reply with quote Add User to Ignore List

Ouch. Bye bye about 100 points of STR! My stats do look a bit more even now though.
_________________
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic     Forum Index -> Budehuc Castle All times are GMT - 4 Hours
Goto page Previous  1, 2, 3 ... 15, 16, 17, 18  Next
Page 16 of 18

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
suikox.com by: Vextor


Powered by phpBB © 2001, 2005 phpBB Group
  Username:    Password:      Remember me