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Duel Engine Cheated Me!!!
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Vincent Chase

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PostPosted: Mon Feb 26, 2007 1:52 pm    Post subject: Reply with quote Add User to Ignore List

Vincent Chase's Stats (According to my profile):

LVL: 92
EXP: 158425459
HP: 1135
STR: 520
SKL: 454
MAG: 317
DEF: 492
MDF: 430
EVD: 404
SPD: 218
KAR: 503

Vincent Chase's Stats (According to the Duel engine):

LVL: 92
HP: 1135
STR: 520
DEF: 492
MAG: 317
MDF: 430
SKL: 454
SPD: 111
EVD: 404
KAR: 503

This is happening to everyone in the duel engine (SPD seems to be more reflective of KAR int he engine, since Parallax has just 101 SPD in the engine) and is kinda weird. There's clearly a discrepancy happening here.
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Buff

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PostPosted: Tue Feb 27, 2007 3:04 am    Post subject: Reply with quote Add User to Ignore List

i just noticed that. my profile says i have 248 in speed and the duel engine says i have 73 :?
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Vextor




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PostPosted: Tue Feb 27, 2007 4:12 am    Post subject: Reply with quote Add User to Ignore List

Fixed.
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RedCydranth

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PostPosted: Sun Mar 04, 2007 1:32 am    Post subject: Reply with quote Add User to Ignore List

Just playing around with some NPCs and I found this little thing. I've only gotten it to work with me and a few selective NPCs, mostly ones who can get me down to 150 or less without dominating me completely. Here's one versus Jalat.

Duel Engine wrote:


Jalat swiftly takes the initiative!
Jalat is protected by powerful Earth Magic!
Moon Knight is protected by Mother Earth Magic!

---=<[Round 1]>=---
Jalat attacks Moon Knight and inflicts 62 points of damage!

Moon Knight attacks Jalat!
However, Jalat deftly dodges the attack!


Jalat: 562 | Moon Knight: 562

---=<[Round 2]>=---
Jalat attacks Moon Knight and inflicts 48 points of damage!

Moon Knight attacks Jalat!
However, Jalat deftly dodges the attack!


Jalat: 562 | Moon Knight: 514

---=<[Round 3]>=---
Jalat attacks Moon Knight and inflicts 37 points of damage!

Moon Knight attacks Jalat!
However, Jalat deftly dodges the attack!


Jalat: 562 | Moon Knight: 477

---=<[Round 4]>=---
Jalat attacks Moon Knight and inflicts 34 points of damage!

Moon Knight attacks Jalat!
However, Jalat expertly parries the attack!


Jalat: 562 | Moon Knight: 443

---=<[Round 5]>=---
Jalat attacks Moon Knight and inflicts 62 points of damage!

Moon Knight attacks Jalat!
However, Jalat deftly dodges the attack!


Jalat: 562 | Moon Knight: 381

---=<[Round 6]>=---
Jalat attacks Moon Knight and inflicts 39 points of damage!

Moon Knight attacks Jalat!
However, Jalat expertly parries the attack!
Jalat follows up with a counterattack, doing 19 damage!


Jalat: 562 | Moon Knight: 323

---=<[Round 7]>=---
Jalat attacks Moon Knight and inflicts 50 points of damage!

Columns of fire fan out from the hands of Moon Knight and strikes Jalat-- inflicting 41 points of damage!


Jalat: 521 | Moon Knight: 254

---=<[Round 8]>=---
Jalat attacks Moon Knight and inflicts 66 points of damage!

Moon Knight attacks Jalat!
However, Jalat deftly dodges the attack!


Jalat: 521 | Moon Knight: 169

---=<[Round 9]>=---
Jalat attacks Moon Knight and inflicts 40 points of damage!

Moon Knight attacks Jalat!
However, Jalat expertly parries the attack!


Jalat: 521 | Moon Knight: 110

---=<[Round 10]>=---
Jalat attacks Moon Knight and inflicts 64 points of damage!

Moon Knight invokes the power of darkness!
Jalat is mauled by myraids of ghosts, suffering 354 points of damage!


Jalat: 167 | Moon Knight: 27

---=<[Round 11]>=---
Jalat attacks Moon Knight and inflicts 64 points of damage!

Moon Knight is knocked out!
Jalat: 167 | Moon Knight: 0


Jalat is the winner!


Just like in the first post of this thread, I'm being dealt extra damage in the latter rounds of the fight. At the beginning of Round 8 I have 254 HP and Jalat hits me for 66, which should leave me with 188, but instead the calculator shows me with a value of 169. This trend continues in Rounds 9 and 10. If you go round by round and subtract damage from my actual HP, I should have enough by Round 11 to sustain that 64 point hit. Not that it'd do much because Jalat would most likely parry or dodge again, but still, it could be the make or break.

Here's one against Iludmilla, The differences aren't enough to keep me in the match much longer, but the differences are there

Duel Engine wrote:

Iludmilla swiftly takes the initiative!
Iludmilla is protected by Earth Magic!
Moon Knight is protected by Mother Earth Magic!

---=<[Round 1]>=---
Iludmilla attacks Moon Knight and inflicts 58 points of damage!

Moon Knight attacks Iludmilla!
However, Iludmilla expertly parries the attack!
Iludmilla follows up with a counterattack, doing 29 damage!


Iludmilla: 435 | Moon Knight: 537

---=<[Round 2]>=---
Iludmilla delivers a CRITICAL hit!
Moon Knight reels back from the powerful blow, suffering 153 points of damage!

Moon Knight attacks Iludmilla!
However, Iludmilla expertly parries the attack!


Iludmilla: 435 | Moon Knight: 355

---=<[Round 3]>=---
Iludmilla attacks Moon Knight and inflicts 45 points of damage!

A terrible torrent of lightning arcs from Moon Knight!
Iludmilla reels back from the powerful magic, suffering 243 points of damage!


Iludmilla: 192 | Moon Knight: 281

---=<[Round 4]>=---
Iludmilla attacks Moon Knight and inflicts 42 points of damage!

Columns of fire fan out from the hands of Moon Knight and strikes Iludmilla-- inflicting 66 points of damage!


Iludmilla: 126 | Moon Knight: 210

---=<[Round 5]>=---
Iludmilla attacks Moon Knight and inflicts 51 points of damage!

Columns of fire fan out from the hands of Moon Knight and strikes Iludmilla-- inflicting 69 points of damage!


Iludmilla: 57 | Moon Knight: 130

---=<[Round 6]>=---
Iludmilla delivers a CRITICAL hit!
Moon Knight reels back from the powerful blow, suffering 123 points of damage!

Moon Knight attacks Iludmilla!
However, Iludmilla expertly parries the attack!
Iludmilla follows up with a counterattack, doing 61 damage!


Moon Knight is knocked out!
Iludmilla: 57 | Moon Knight: 0


Iludmilla is the winner!


I start out with 624 HP. After Round 1, where Iludmilla hits me for 87 (combined between her attack and her counter) and the Tally in the calculator is this far correct leaving me with 537. But then things get hairy. She hits me for 153, but my Hit Point count drops by 182. Not fair. The next round the same occurs. I get reduced by 74 instead of 45. Both times I was given excess damage thus far it was for 29 damage. Round 4 and Round 5 follow suit by tacking on that additional 29 damage per round. So, from rounds 2-5 I was docked a total of 116 HP that shouldn't have. Add that to the total after round 5 and I would have lived past Round 6.

Here's another instance, one where it again possibly cost me the match. This time its against Jalat again.

Duel Engine wrote:

Jalat swiftly takes the initiative!
Jalat is protected by powerful Earth Magic!
Moon Knight is protected by Mother Earth Magic!

---=<[Round 1]>=---
Jalat attacks Moon Knight and inflicts 33 points of damage!

Moon Knight invokes the power of darkness!
Jalat is mauled by myraids of ghosts, suffering 318 points of damage!


Jalat: 244 | Moon Knight: 591

---=<[Round 2]>=---
Jalat delivers a CRITICAL hit!
Moon Knight reels back from the powerful blow, suffering 120 points of damage!

Moon Knight attacks Jalat!
However, Jalat expertly parries the attack!
Jalat follows up with a counterattack, doing 60 damage!


Jalat: 244 | Moon Knight: 411

---=<[Round 3]>=---
Jalat attacks Moon Knight and inflicts 63 points of damage!

A terrible torrent of lightning arcs from Moon Knight!
Jalat reels back from the powerful magic, suffering 171 points of damage!


Jalat: 73 | Moon Knight: 288

---=<[Round 4]>=---
Jalat attacks Moon Knight and inflicts 60 points of damage!

Columns of fire fan out from the hands of Moon Knight and strikes Jalat-- inflicting 37 points of damage!


Jalat: 36 | Moon Knight: 168

---=<[Round 5]>=---
Jalat delivers a CRITICAL hit!
Moon Knight reels back from the powerful blow, suffering 111 points of damage!

Moon Knight is knocked out!
Jalat: 36 | Moon Knight: 0


Jalat is the winner!


Just by looking at Round 5 we see the problem. I had 168 Hit Points and Jalat only struck me for 111 yet he took me out. Had I been given my proper due I could have dealt the 36 damage to finish him off. Upon reviewing this round by round, in rounds 3 and 4 I was dealt an extra 60 damage per turn.

It looks like I have found out the problem... Counter attacks. In both the instance with Iludmilla and Jalat when they counter attacked me in Round 1, that counter attack was added to each following round of attacks. And after going over the first Jalat Battle that seems to be the case too. By typing this all out, I found the problem, now I hope you are able to fix it. Thank you very much Vextor! Hope you feel better soon too.
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Exile

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PostPosted: Thu Mar 08, 2007 3:21 pm    Post subject: Reply with quote Add User to Ignore List

The Speed error seems to have returned. Mine is 434 in profile and 145 on the engine.
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Vextor




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PostPosted: Thu Mar 08, 2007 3:23 pm    Post subject: Reply with quote Add User to Ignore List

That's probably because I havn't tweaked the duel engine et.
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Exile

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PostPosted: Thu Mar 08, 2007 3:25 pm    Post subject: Reply with quote Add User to Ignore List

Ah sorry, I thought you were done with stats tinkering and related paraphenalia as you locked that topic and introduced the races and paths thing into play already.
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Vextor




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PostPosted: Thu Mar 08, 2007 3:31 pm    Post subject: Reply with quote Add User to Ignore List

Fixed.
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Goldy

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PostPosted: Wed May 23, 2007 10:08 am    Post subject: Reply with quote Add User to Ignore List

Not sure if this is an error or not but Viktorfan and myself were using the Duel Engine in its different combinations of Attack, Defence and Desperate modes.

An interesting result pops up when Viktorfan is in Attack mode and i am in Defence mode.

The duel tops off at 300 Rounds and ends in a draw. I take it that is duel to the Duel Engine not going any further than 300 rounds?

Quote:

Viktorfan swiftly takes the initiative!
Viktorfan shifts into duel mode ATTACK!

Balthier shifts into duel mode DEFENSE!


---=<[Round 1]>=---
Viktorfan attacks Balthier and hits!
However, the weak attack is ineffective against Balthier!
Viktorfan attacks again!
Viktorfan attacks Balthier!
However, Balthier powerfully brushes the attack aside!

Balthier gracefully follows up with a counterstrike, doing 0 damage!

Balthier attacks Viktorfan!
However, Viktorfan deftly dodges the attack!


Viktorfan: 231 | Balthier: 1496

---=<[Round 2]>=---
Viktorfan attacks Balthier and hits!
However, the weak attack is ineffective against Balthier!

Balthier attacks Viktorfan!
However, Viktorfan deftly dodges the attack!


Viktorfan: 231 | Balthier: 1496

>> Removed a whole bunch of Rounds <<

---=<[Round 299]>=---
Viktorfan attacks Balthier and hits!
However, the weak attack is ineffective against Balthier!
Viktorfan attacks again!
Viktorfan attacks Balthier and hits!
However, the weak attack is ineffective against Balthier!

Balthier attacks Viktorfan!
However, Viktorfan deftly dodges the attack!


Viktorfan: 207 | Balthier: 1461

---=<[Round 300]>=---
Viktorfan attacks Balthier!
However, Balthier powerfully brushes the attack aside!
Viktorfan attacks again!
Viktorfan attacks Balthier and hits!
However, the weak attack is ineffective against Balthier!

Balthier attacks Viktorfan!
However, Viktorfan deftly dodges the attack!


Viktorfan: 207 | Balthier: 1461


The battle is a draw!
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Decado

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PostPosted: Wed May 23, 2007 10:17 am    Post subject: Reply with quote Add User to Ignore List

Once the duel reaches 300 rounds the duel is declared a draw, this is intentional - most likely because the two competing duellists need to go lie down for a week or so to be treated for severe exhaustion.
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Jossef

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PostPosted: Wed May 23, 2007 10:20 am    Post subject: Reply with quote Add User to Ignore List

Vextor in the "Duel Engine Complete, Phase 15 will start on April 9th (Mon)" thread wrote:
Yes, and it's perfectly normal so no need for further reports on "draws"


Apparently so.

EDIT: Decado be faster than I.
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Goldy

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PostPosted: Wed May 23, 2007 10:21 am    Post subject: Reply with quote Add User to Ignore List

Jossef, thanks for that....i must have missed that post! :oops:
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