Suikoden Unique and Infamous Kriegspiel Omniscient Xperience

Suikox Home | The Speculation Shelter | Tablet of Stars | Suikoden Timeline | Suikoden Geography |Legacies


  [ View Profile | Edit Profile | Nation System | Members | Groups | Search | Register | Check PMs | Log in | FAQ ]

[Phase 3] Tinto vs. Island Nations [Concluded]

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.     Forum Index -> Battlefield
View previous topic :: View next topic  
Author Message
Synchysi

Creatures Once Godlike


Joined: 14 May 2004
Post Count: 1084

11782640 Potch
18161 Soldiers
0 Nation Points

PostPosted: Sat Jan 08, 2005 10:52 pm    Post subject: [Phase 3] Tinto vs. Island Nations [Concluded] Reply with quote Add User to Ignore List

The War Begins--

1st Turn

Round 1
To begin, President Iscalio orders Queen to lead her 11652 magicians into battle against the Island Nations. Meanwhile, Duke Lebenengel sends ChiByakko's 10782 infantry against the Tinto army. The infantry charge through the numerous powerful quakes and tremors caused by Tinto's magician, several falling along the way. The remaining infantry break through Tinto's defense and are able to defeat 5391 of Tinto's magicians, while suffering 5826 casualties.

Round 2
Attempting to rebound from his first round loss, Lebenengel orders Molotov the lead his 10330 cavalry soldiers into battle. At the same time, Iscalio sends Maken's 5721 magicians to attack the Island Nations. The massive quakes caused by the Tinto magicians render the cavalry helpless as they charge across the battlefield, unable to reach the Tinto army. The cavalry loses 5721 soldiers in the process.

Round 3
Tinto emerged victorious in the first two rounds, so the third round is unnecessary.

Results
Tinto 2
Island Nations 0

Thus, Tinto wins this turn.

Now, the leaders must come up with the battle plan for round 2. The deadline is one week from today.
_________________


Last edited by Synchysi on Mon Feb 21, 2005 5:33 am; edited 1 time in total
Back to top
View user's profile Send private message Visit poster's website
Synchysi

Creatures Once Godlike


Joined: 14 May 2004
Post Count: 1084

11782640 Potch
18161 Soldiers
0 Nation Points

PostPosted: Tue Feb 01, 2005 10:45 am    Post subject: Re: [Phase 3] Tinto vs. Island Nations Reply with quote Add User to Ignore List

2nd Turn

Round 1
After receiving word from his scouts Duke Lebenengel decides to his elite Island Nation guard of 7939 mages led by Futch into the fray. Meanwhile President Iscalio of Tinto (in what some may perceive as an overconfident manner) orders Fayt's 11871 cavalry in a charge against the elite Island Nation warriors. There is a blinding flash of light and a sound reminiscent of the earth being torn apart by the hands of a giant as the screams of men fill the air. As the dust settles President Iscalio grimaces as he sees that Fayt's unit has been decimated, losing 7939 men. Lebenengel on the other hand just smirks, seeing that not one of Futch's men as been lost.

Round 2
In the second round of battle, Ced the Lad, Minister of Tinto's Huanan's Keep volunteers to lead his 11647 infantry into the battle. Anticipating the moves of the Tinto army and on a high from his last victory Lebenengel orders Shfelliotrpg to send his light cavalry unit numbering 258 against the substantially larger force from Tinto. As the units charge forward the slow infantry are unable to counter the quick movements of the mounted horsemen as they as slowly cut down and eventually forced to retreat before taking too many casualties. Minister Ced's infantry lick their wounds after losing 258 men whilst Shfelliotrpg's cavalry fall back to the side of Duke Lebenengel, their greatest injury being that one of the men's helmets fell off during the initial charge.

Round 3
Having been victorious in two out of three encounters Duke Lebenengel decides to prepare his forces for the final turn, while a furious President Iscalio inquires of his generals how they can make amends for the failures of this turn.

Results
Island Nations 2
Tinto 0

Thus, the Island Nations win this turn.

Now, the leaders must come up with the battle plan for round 3. The deadline is one week from today.

Thanks to Saben for writing this report.
_________________
Back to top
View user's profile Send private message Visit poster's website
Synchysi

Creatures Once Godlike


Joined: 14 May 2004
Post Count: 1084

11782640 Potch
18161 Soldiers
0 Nation Points

PostPosted: Mon Feb 21, 2005 5:33 am    Post subject: Re: [Phase 3] Tinto vs. Island Nations Reply with quote Add User to Ignore List

3rd Turn

Round 1
To commence the final turn of battle President Iscalio decided to launch an infantry attack of 11,743 Tinto soldiers led by Thief. Similarly the Duke of The Island Nations sent in 12,869 Infantry Pirates led by Njord to stop the invasion of Tinto. The two forces clashed swords on the fields of Lasahn. After the ferocious confrontation concluded, both of the forces suffered heavy casualties. Tinto lost 6434 of their soldiers, whilst the Island Nations only lost 5,871 pirates.

Round 2
Anticipating that Duke Lebenengel was running short on military soldiers, President Iscalio sent Gil-galad with 11,018 infantry to cut the enemy with their numbers. Royal Guard Futch, of the Island Nations volunteered to lead his heavily armored magicians to protect his homeland. The Tinto forces rushed in to strike the magicians with full force but due to the strong defensive powers of the magicians their swords proved to be ineffective falling only 2,754 of their men whilst the mages counterattacked with a powerful spell which caused the sees to rise and wash away 3,969 of the Tinto soldiers.

Round 3
Island Nations emerged victorious in the first two rounds, so the third round is unnecessary.

Results
Island Nations 2
Tinto 0

Thereforse, the Island Nations win this turn.

The Island Nations has successfully defended the Lasahn region.
_________________
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.     Forum Index -> Battlefield All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
suikox.com by: Vextor


Powered by phpBB © 2001, 2005 phpBB Group
  Username:    Password:      Remember me