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Konami Not Set Up for Multi Platform?

 
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PostPosted: Fri Nov 23, 2007 11:57 pm    Post subject: Konami Not Set Up for Multi Platform? Reply with quote Add User to Ignore List

http://kotaku.com/gaming/konami/konami-not-set-up-for-multi+platform-de velopment-326023.php

Pretty interesting article that may point signs to future developments, may or may not relate to Suikoden.
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Yvl

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PostPosted: Sat Nov 24, 2007 2:37 am    Post subject: Reply with quote Add User to Ignore List

Not necessarily. It looks more like the article is about making multi-platform games, not supporting a single platform.
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PostPosted: Tue Nov 27, 2007 9:05 pm    Post subject: Reply with quote Add User to Ignore List

Exclusives have been the name of the game so long I don't think Konami is the only one behind.

However, I don't think it has much to do with Suikoden. Suikoden will probably never be multi-platform; it won''t sell well enough to recoup the costs of porting it to every program.

To be honest, I think the lack of any one console becoming established as the dominant one is more a hindrance than anything else.
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PostPosted: Thu Nov 29, 2007 6:36 am    Post subject: Reply with quote Add User to Ignore List

It's true that Konami has usually made a version of their game just for a single platform, like Contra III for SNES and then Contra Hard Corps for Genesis, and Castlevania Portrait of Ruin for DS with Castlevania Dracula X Chronicles for PSP. Yet they have also had multiplatform titles such as Suikoden (PSX, Saturn, PC), Vandal Hearts (PSX, Saturn), Castlevania Symphony of the Night (ported to several platforms, especially as of late), Metal Gear Solid 2 Substance (PS2, Xbox, PC) and Castlevania Curse of Darkness (PS2, Xbox).

So while it is true that they have often developed a single game just for a single platform, they have also made some games multiplatform.
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