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Death Rule
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Angelus

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PostPosted: Wed Sep 19, 2007 4:48 pm    Post subject: Reply with quote Add User to Ignore List

Gil-galad wrote:
Angelus wrote:
I've never heard of a fodder duelist...


When a nation with strong duelists sends a fodder duelist to battle, they're hoping to intimidate the opponent into thinking that a strong duelist is there, forcing a duel forfeit, even though the duelist sent would not have won. That is a fodder duelist.

I understand, but I don't comprehend... how one side would willingly jeopardize their chances of winning. Oh well, if it makes people happy...
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Milan Fiori

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PostPosted: Wed Sep 19, 2007 4:49 pm    Post subject: Reply with quote Add User to Ignore List

Last phase, between Archonate and Nameless Lands.

http://www.suikox.com/forum/viewtopic.php?t=27167

The gather intel caused a normally very strong duelist to change spots with someone with almost no dueling potential.
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Kikito

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PostPosted: Wed Sep 19, 2007 5:03 pm    Post subject: Reply with quote Add User to Ignore List

Quote:

I understand, but I don't comprehend... how one side would willingly jeopardize their chances of winning. Oh well, if it makes people happy...


It's been done quite a lot in the past actually. I'm fairly sure that a lot of times it's done to give a Victory/Regiment Experience to a unit that would be hard to raise another way.
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Exile

Sword Brothers


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PostPosted: Wed Sep 19, 2007 5:05 pm    Post subject: Reply with quote Add User to Ignore List

You're right, so it did, my mistake.

Well they were NPCs so a death wouldn't be a big deal, I imagine the admins have the sense not to just kill someone who wasn't suppose to actually take part in a duel not that they've said any duel deaths will occur at all anywho.
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Jossef

Beshennye Berserki


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PostPosted: Wed Sep 19, 2007 5:07 pm    Post subject: Reply with quote Add User to Ignore List

It also means if the other nation backs out from a duel (fearing a strong duelist instead of "fodder" duelist) then they lose soldiers. I believe this would be called "bluffing" and would provide benefits rather than pointlessly throwing away a nations chance of success.
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Decado

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PostPosted: Wed Sep 19, 2007 5:10 pm    Post subject: Reply with quote Add User to Ignore List

Quote:
I understand, but I don't comprehend... how one side would willingly jeopardize their chances of winning. Oh well, if it makes people happy...

It's simple, lets take Tinto for example. Now they have some very powerful duellists and so an opposing nation may well refuse a duel knowing that they might come up against Iscalio, Ced or Exile and lose. Tinto know this and so may well place a weaker unit in as a duellist to gain some REX/VC for that unit, gambling their reputation will intimidate people into refusing the duel.

It was just an idea taken from Godasov's death, for it to truly work out there would need to be some equation which to base the death % on to.
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